| _arrangeEfficient(v1::SubMesh *subMesh, bool halfPos, bool halfTexCoords, bool qTangents, VertexElement2Vec *outVertexElements, size_t vaoPassIdx) | Ogre::SubMesh | static |
| _arrangeEfficient(SourceDataArray srcData, const VertexElement2Vec &vertexElements, uint32 vertexCount) | Ogre::SubMesh | static |
| _buildBoneAssignmentsFromVertexData(void) | Ogre::SubMesh | |
| _buildBoneAssignmentsFromVertexData(uint8 const *vertexData) | Ogre::SubMesh | |
| _buildBoneIndexMap(void) | Ogre::SubMesh | |
| _compileBoneAssignments(void) | Ogre::SubMesh | |
| _dearrangeEfficient(char const *RESTRICT_ALIAS srcData, uint32 numElements, const VertexElement2Vec &vertexElements, VertexElement2Vec *outVertexElements) | Ogre::SubMesh | static |
| _prepareForShadowMapping(bool forceSameBuffers) | Ogre::SubMesh | |
| addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::SubMesh | |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| arrangeEfficient(bool halfPos, bool halfTexCoords, bool qTangents) | Ogre::SubMesh | |
| clearBoneAssignments(void) | Ogre::SubMesh | |
| clone(Mesh *parentMesh=0, int vertexBufferType=-1, int indexBufferType=-1) | Ogre::SubMesh | |
| createPoses(const float **positionData, const float **normalData, size_t numPoses, size_t numVertices, const String *names=0, bool halfPrecision=true) | Ogre::SubMesh | |
| dearrangeToInefficient(void) | Ogre::SubMesh | |
| destroyVaos(VertexArrayObjectArray &vaos, VaoManager *vaoManager, bool destroyIndexBuffer=true) | Ogre::SubMesh | static |
| getBoneAssignments() | Ogre::SubMesh | inline |
| getMaterialName(void) const | Ogre::SubMesh | inline |
| getNumPoses() | Ogre::SubMesh | inline |
| getPoseHalfPrecision() | Ogre::SubMesh | inline |
| getPoseIndex(const Ogre::String &name) | Ogre::SubMesh | inline |
| getPoseNormals() | Ogre::SubMesh | inline |
| getPoseTexBuffer() | Ogre::SubMesh | inline |
| importFromV1(v1::SubMesh *subMesh, bool halfPos, bool halfTexCoords, bool qTangents, bool halfPose) | Ogre::SubMesh | |
| IndexMap typedef | Ogre::SubMesh | |
| mBlendIndexToBoneIndexMap | Ogre::SubMesh | |
| Mesh | Ogre::SubMesh | friend |
| MeshSerializerImpl | Ogre::SubMesh | friend |
| mMaterialName | Ogre::SubMesh | |
| mParent | Ogre::SubMesh | |
| mVao | Ogre::SubMesh | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| setMaterialName(const String &name) | Ogre::SubMesh | inline |
| SourceDataArray typedef | Ogre::SubMesh | |
| SubMesh() | Ogre::SubMesh | |
| VertexBoneAssignmentVec typedef | Ogre::SubMesh | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~SubMesh() | Ogre::SubMesh | |