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OGRE 2.3.3
Object-Oriented Graphics Rendering Engine
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This class interpolates orientations (rotations) along a spline using derivatives of quaternions. More...
#include <OgreRotationalSpline.h>
Public Member Functions | |
| RotationalSpline () | |
| ~RotationalSpline () | |
| void | addPoint (const Quaternion &p) |
| Adds a control point to the end of the spline. | |
| void | clear (void) |
| Clears all the points in the spline. | |
| unsigned short | getNumPoints (void) const |
| Gets the number of control points in the spline. | |
| const Quaternion & | getPoint (unsigned short index) const |
| Gets the detail of one of the control points of the spline. | |
| Quaternion | interpolate (Real t, bool useShortestPath=true) |
| Returns an interpolated point based on a parametric value over the whole series. | |
| Quaternion | interpolate (unsigned int fromIndex, Real t, bool useShortestPath=true) |
| Interpolates a single segment of the spline given a parametric value. | |
| void | recalcTangents (void) |
| Recalculates the tangents associated with this spline. | |
| void | setAutoCalculate (bool autoCalc) |
| Tells the spline whether it should automatically calculate tangents on demand as points are added. | |
| void | updatePoint (unsigned short index, const Quaternion &value) |
| Updates a single point in the spline. | |
This class interpolates orientations (rotations) along a spline using derivatives of quaternions.
| Ogre::RotationalSpline::RotationalSpline | ( | ) |
| Ogre::RotationalSpline::~RotationalSpline | ( | ) |
| void Ogre::RotationalSpline::addPoint | ( | const Quaternion & | p | ) |
Adds a control point to the end of the spline.
Gets the number of control points in the spline.
| const Quaternion & Ogre::RotationalSpline::getPoint | ( | unsigned short | index | ) | const |
Gets the detail of one of the control points of the spline.
| Quaternion Ogre::RotationalSpline::interpolate | ( | Real | t, |
| bool | useShortestPath = true ) |
Returns an interpolated point based on a parametric value over the whole series.
| t | Parametric value. |
| useShortestPath | Defines if rotation should take the shortest possible path |
| Quaternion Ogre::RotationalSpline::interpolate | ( | unsigned int | fromIndex, |
| Real | t, | ||
| bool | useShortestPath = true ) |
Interpolates a single segment of the spline given a parametric value.
| fromIndex | The point index to treat as t=0. fromIndex + 1 is deemed to be t=1 |
| t | Parametric value |
| useShortestPath | Defines if rotation should take the shortest possible path |
Recalculates the tangents associated with this spline.
Tells the spline whether it should automatically calculate tangents on demand as points are added.
| autoCalc | If true, tangents are calculated for you whenever a point changes. If false, you must call reclacTangents to recalculate them when it best suits. |
| void Ogre::RotationalSpline::updatePoint | ( | unsigned short | index, |
| const Quaternion & | value ) |
Updates a single point in the spline.