#include <OgreDescriptorSetTexture.h>
◆ formatNeedsReinterpret()
| bool Ogre::DescriptorSetTexture2::TextureSlot::formatNeedsReinterpret |
( |
void | | ) |
const |
◆ makeEmpty()
◆ needsDifferentView()
| bool Ogre::DescriptorSetTexture2::TextureSlot::needsDifferentView |
( |
void | | ) |
const |
◆ operator!=()
◆ operator<()
◆ cubemapsAs2DArrays
| bool Ogre::DescriptorSetTexture2::TextureSlot::cubemapsAs2DArrays |
◆ generalReadWrite
| bool Ogre::DescriptorSetTexture2::TextureSlot::generalReadWrite |
◆ mipmapLevel
| uint8 Ogre::DescriptorSetTexture2::TextureSlot::mipmapLevel |
◆ numMipmaps
| uint8 Ogre::DescriptorSetTexture2::TextureSlot::numMipmaps |
When this value is 0, it means all mipmaps from mipmapLevel until the end.
Referenced by operator!=(), and operator<().
◆ pixelFormat
◆ texture
| TextureGpu* Ogre::DescriptorSetTexture2::TextureSlot::texture |
◆ textureArrayIndex
| uint16 Ogre::DescriptorSetTexture2::TextureSlot::textureArrayIndex |
The documentation for this struct was generated from the following file: