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OGRE 2.3.3
Object-Oriented Graphics Rendering Engine
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Classes | |
| class | Ogre::VulkanDiscardBuffer |
| class | Ogre::VulkanDiscardBufferManager |
| Vulkan doesn't support "DISCARD" like D3D9/D3D11 (and OpenGL but often it's broken) where we requested to map a write-only buffer and the API would discard the previous contents (thus allowing us to avoid a stall until the GPU is done with the region) More... | |
| struct | Ogre::VulkanDiscardBufferManager::UnsafeBlock |
Namespaces | |
| namespace | Ogre |
Typedefs | |
| typedef vector< VulkanDiscardBuffer * >::type | Ogre::VulkanDiscardBufferVec |