#include <OgreRenderPassDescriptor.h>
◆ RenderPassStencilTarget()
| Ogre::RenderPassStencilTarget::RenderPassStencilTarget |
( |
| ) |
|
◆ operator!=()
◆ operator<()
◆ clearStencil
| uint32 Ogre::RenderPassStencilTarget::clearStencil |
◆ loadAction
◆ mipLevel
| uint8 Ogre::RenderPassTargetBase::mipLevel |
|
inherited |
◆ readOnly
| bool Ogre::RenderPassStencilTarget::readOnly |
Assume attachment is read only (it's a hint, not an enforcement)
◆ resolveMipLevel
| uint8 Ogre::RenderPassTargetBase::resolveMipLevel |
|
inherited |
◆ resolveSlice
| uint16 Ogre::RenderPassTargetBase::resolveSlice |
|
inherited |
◆ resolveTexture
| TextureGpu* Ogre::RenderPassTargetBase::resolveTexture |
|
inherited |
◆ slice
| uint16 Ogre::RenderPassTargetBase::slice |
|
inherited |
◆ storeAction
◆ texture
The documentation for this struct was generated from the following file: