This class responsible for translating core features of the RT Shader System for Ogre material scripts.
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| | SGScriptTranslator () |
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| virtual SubRenderState * | getGeneratedSubRenderState (const String &typeName) |
| | Returns a sub render state of a given name which has already been created for material currently being generated by the script translator.
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| void | operator delete (void *ptr) |
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| void | operator delete (void *ptr, const char *, int, const char *) |
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| void | operator delete (void *ptr, void *) |
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| void | operator delete[] (void *ptr) |
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| void | operator delete[] (void *ptr, const char *, int, const char *) |
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| void * | operator new (size_t sz) |
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| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| | operator new, with debug line info
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| void * | operator new (size_t sz, void *ptr) |
| | placement operator new
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| void * | operator new[] (size_t sz) |
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| | array operator new, with debug line info
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| virtual void | translate (ScriptCompiler *compiler, const AbstractNodePtr &node) |
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This class responsible for translating core features of the RT Shader System for Ogre material scripts.