#include <OgreShaderExTextureAtlasSampler.h>
◆ TextureAtlasRecord()
◆ atlasTextureName
| String Ogre::RTShader::TextureAtlasRecord::atlasTextureName |
◆ height
| float Ogre::RTShader::TextureAtlasRecord::height |
◆ indexInAtlas
| size_t Ogre::RTShader::TextureAtlasRecord::indexInAtlas |
◆ originalTextureName
| String Ogre::RTShader::TextureAtlasRecord::originalTextureName |
◆ posU
| float Ogre::RTShader::TextureAtlasRecord::posU |
◆ posV
| float Ogre::RTShader::TextureAtlasRecord::posV |
◆ width
| float Ogre::RTShader::TextureAtlasRecord::width |
The documentation for this struct was generated from the following file: