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| | MaterialBucket (LODBucket *parent, const String &materialName) |
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| virtual | ~MaterialBucket () |
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| void | addRenderables (RenderQueue *queue, uint8 group, size_t materialLod) |
| | Add children to the render queue.
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| void | assign (QueuedGeometry *qsm) |
| | Assign geometry to this bucket.
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| void | build () |
| | Build.
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| void | dump (std::ofstream &of) const |
| | Dump contents for diagnostics.
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| Technique * | getCurrentTechnique (void) const |
| | Get the current Technique.
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| GeometryIterator | getGeometryIterator (void) |
| | Get an iterator over the contained geometry.
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| const MaterialPtr & | getMaterial (void) const |
| | Get the material for this bucket.
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| const String & | getMaterialName (void) const |
| | Get the material name.
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| LODBucket * | getParent (void) |
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| void | operator delete (void *ptr) |
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| void | operator delete (void *ptr, const char *, int, const char *) |
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| void | operator delete (void *ptr, void *) |
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| void | operator delete[] (void *ptr) |
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| void | operator delete[] (void *ptr, const char *, int, const char *) |
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| void * | operator new (size_t sz) |
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| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| | operator new, with debug line info
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| void * | operator new (size_t sz, void *ptr) |
| | placement operator new
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| void * | operator new[] (size_t sz) |
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| | array operator new, with debug line info
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A MaterialBucket is a collection of smaller buckets with the same Material (and implicitly the same LOD).